Josh: So, which is better? Uncharted 2 or Arkham Asylum?
Me: Hmmm, it’s a tough choice, but I’m going to say Uncharted
Drake: I don’t think so
In spite of Nate’s humorously-timed modesty, it is true. Both are amazing games and super fun, but I’m gonna name Uncharted 2 as the winner because of being an original IP.
Now, I could talk about all the mechanics that make this game wonderful, or its amazing character and story development, or I could speak of its touching amount of polish. Many elements of the game are blogworthy, but you can probably read about all those elsewhere.
Today, I will instead talk about how appreciative I am of the design of the main character, from my perspective as a lady.
Now, note that as a girl into games, I’m used to being subjected to character design aimed to please the straight male demographic. Many a time I have rolled my eyes at the stock shape that most girl characters seem to take, and the attention to detail in the realm of boob physics. At the same time, male characters also seem to be designed for the straight male demographic, because apparently straight males fantasize about being large and unattractively bulky? I don’t pretend to understand.
I long ago accepted this quality as the way of games, and moved ahead with my life.
But at long last, ladies (and gay men), we have been given a piece of eye candy unto ourselves! Surely those Naughty Dogs must have made this character for us, and I am proud of whatever research into the straight female/gay man market they did to finally come up someone that we could gawk over.
Sure, sure, they made Chloe to appease the straight males, and how the straight males latch right onto her. They don’t seem to mind that the main character has been given to us. It’s a win situation for everyone involved!
Even more, it has perhaps helped bridge the gap between the sexes. For example, I was always a little bit baffled when my male friends preferred hot and scantily clad women to use for their avatars. I would make male avatars, sure, but never from the perspective of them being attractive. But now, with Drake as my default Multiplayer skin, I understand!
And so, thank you, Naughty Dog. Thank you not only for making the best game I’ve played so far, but for creating a fictional character who is easy on the eyes for the…uh…more neglected gamer demographic.