GDC 2015 Microtalks

In 2015 I participated in the Design Microtalks at the Game Developers Conference. My microtalk was about how accountability can be used as a tool to make your design process more efficient.

You can view my slides below (The first part is just the images, the last part has the notes that composed the talk)

GDC 2015 Microtalks – Accountability and Efficiency

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Game Designer